I've been working on geometry on my Crocodile and have changed a few things, added a few things and still have some stuff to finish up. First off as you can see from the picture below there are a lot rectangular faces and no loops around the mouth.
I've gone in and evened out the geometry for better results while sculpting and added the loops for the mouth for better deformations. I've also added some geometry in the mouth and ridges along the back along the tail. After talking to Frank I was convinced that I should add geometry for those larger ridges (not on the tail) as opposed to sculpting them in. Next I'll have to mirror what I've done, fix the UV's create eye geometry and then I'll continue on to the laborious task of texturing and sculpting. I'm thinking this is going to be one of the tougher texture jobs I'll have to do...
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