I've finished a most or all the base mesh fixes I needed to. This includes some UVing, tweaks to the ridges and some geometry in the eye. I've also added some geometry for a second lid that crocodiles have so they can see underwater.
I've now gone into mudbox to play with texturing and mostly played with stencils to see out things might look. There are something I do and do like. I'll have to continue with some playing but its become clear that the stencils will be better used for setting up a template to follow so I can go in a refine what I do and don't like. Another thing that has become clear is how much work I have to go.... lots.
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